package  
{
	import flash.display.Sprite;
	/**
	 * ...
	 * @author ElviS
	 */
	public class GameScreen extends Sprite
	{
		//Размеры сцены.
		protected const  STAGE_WIDTH:uint = 600;
		protected const STAGE_HEIGTH:uint = 450;
		
		public function start():void 
		{
			
		}
		
		public function stop():void
		{
			
		}
	}

}